![]() Get May to stand on the larger planets while giant Cody pushes them May will then walk on the wall and ground pound buttons to create blue platforms for Cody to climb. A rails sequence will be followed by a display of giant planet models.May will then walk on the wall and grab a platform for tiny Cody to stand on and take him to the robot. Have May stand on a large glass ball Cody should push the ball while May keeps her balance and get to higher ground.For your reference, here are the first three puzzles in a nutshell: Image via EAīe sure to catch a portal to the Space Walk minigame before doing the first set of three puzzles look in the middle of the space lift you used to get up to the three portals. These six puzzles will test your logic and problem solving with your gravity-defying and size-manipulating abilities. There will be two areas like this, each with three puzzles to solve to progress. Activate the first robot and float up an anti-gravity elevator to three portals. To advance in this section, you’ll need to activate toy robots - May has to pull the lever, while tiny Cody has to fit inside to realign the battery into its proper position. Generally, look for paths with glowing stars on them that May can walk on, and Cody’s large size will come into use for large buttons and switches, or for anything that needs weight - similarly, only tiny Cody can fit through small holes. Catch up with him, but there are two gauntlets of puzzles to beat, and you’ll have help with your new powers: May’s ability to walk on walls and ceilings, and Cody’s ability to grow or shrink. Rose’s toy Moon Baboon will try to throw a wrench in your plans, defending her after hearing your plans to make Rose cry. You will reach a classic video game console take control of the joysticks and play these simple visual puzzles to advance to a space-themed section. Look for the Plastic Prison Breakers achievement in this section, along with the Tank Brothers minigame. There are some goodies and interactive bits in the Pillow Fort, though this is mostly a transitional section. Related: It Takes Two – The Tree gameplay tips and walkthrough guide Pillow Fort Screenshot by Gamepur This chapter has 10 segments, the largest story chapter in the game. The two will have cool powers, though - May can walk on walls or ceilings through special starry paths, while Cody can either grow or shrink in size on command. They plan to “kill” Rose’s elephant queen toy, but the two will have to go through the labyrinth known as Rose’s Room to get all the way to the top of the shelf. May and Cody are on a questionable mission - the two parents believe that getting their young daughter Rose to cry is the only way to turn them back human.
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